Senior Gameplay Programmer
Ubisoft2•4h ago
CanadaOnsiteFull-timeSenior Level7+ yrs exp
- Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
- We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership
- pride in building something real—together. We are looking for candidates who demonstrate qualities such as proactivity, independence, curiosity
- a strong sense of collaboration. Ideally, this person is able to lend a hand wherever needed within the project, whether in gameplay, integration, optimization, debugging
- tool improvement. They have solid experience in game development and are comfortable in an environment where versatility, initiative
- technical leadership are valued. What you’ll do Design, develop
- evolve robust and scalable gameplay systems < Collaborate closely with the design, animation, art
- production teams to turn ambitious design goals into high-quality game features. Develop features and systems in Unreal Engine 5 using C++ and Blueprints, ensuring code quality, maintainability
- performance. Identify technical risks, recommend appropriate approaches
- contribute to architectural decisions affecting gameplay systems. Support the programming team through knowledge sharing, code reviews
- mentoring less experienced developers. Contribute to the continuous improvement of development tools, processes
- practices to increase the team’s efficiency. Work closely with the game design team to test features, provide constructive feedback, iterate on systems
- help improve the gameplay experience.
- What You Bring to the Team At least 7 years of experience in C++ programming. Strong understanding of gameplay mechanics and 3C systems (Character, Camera, Controls). Proven experience with Unreal Engine 4/5. Significant experience developing and testing gameplay features across multiple platforms. Knowledge of systems that impact performance and quality (rendering, threading, networking). Excellent debugging and profiling skills. Ability to write reliable, efficient
- robust code. Strong communication skills and a collaborative, open-minded team-oriented attitude. Self-motivated with a passion for video games. Nice to Have Experience developing multiplayer games. Experience working on first-person shooter (FPS) games. Cross-platform development experience (console and/or mobile). Familiarity with GAS and CMC.
Required skills
C++Unreal Engine 4Unreal Engine 5gameplay mechanicsdebuggingprofilingnetworking